Note: Previous save-game files are not compatible with this version of the game!
The v1.03 patch adds the following enhancements:
"Spoil Over 50" option: When enabled, any surplus over 50 units for each resource at the beginning of a market will spoil. This is another "classic style" option.
"Event Level" option: Options are Low, Medium and High. This affects the maximum value of the personal random events (before each players' turn). Low: $800, Medium: $1700, High: $2500. Please note that this maximum amount can only happen on the very last turn, since the values gradually increase from the beginning of the game. The previous default value was $2500, but some people felt like that was too much, hence the new option.
Now supports the Space HoRSE Internet Game Matching program (separate download).
It also contains the following bug fixes:
Windows XP/2000 crash-upon-launch issue. (Windows XP users no longer have to run in Windows 98 compatibility mode.)
Some movies on some video cards would play back with a black picture.
(single PC) Doesn't convert lower case letters to upper case, forcing you to hold down shift to type names.
(single PC) Certain letter keys were acting like F-keys.
If a HoRSE ran away from improper installation location, the game would get stuck waiting for a reply from the players.
Some players could start walking before the market was started.
Synchronization issues in the market.
During a CPU player's turn, if the host clicked very fast through the turn, it could throw the clients out of sync. There is now a .5 second minimum pause between each click to prevent this. Solar Flares event sometimes wouldn't be in sync on client PC's.
Species files were case-sensitive. If one player's species file was lower case and another player's was upper case, the species wouldn't show on both PC's.
If a player had less than $200 and got a personal random event, it wouldn't always be in sync on all PC's.
Space Empires V Space Empires V patch version 1.74. June 11, 2008
Call of Duty 4: Modern Warfare Variety Map Pack - Four new multiplayer maps featuring a variety of locations. June 5, 2008
Ship Simulator 2008 Some Ship Sim players reported instability problems on certain configurations with 1.4.1. This fixes these small problems. May 30, 2008
Evochron Renegades Version 1.858 fixes bugs and enhances gameplay. May 30, 2008
Ship Simulator 2008 Incremental patch 1.4.1 for users who have previously upgraded to the latest version 1.4.0. May 22, 2008
Ship Simulator 2008 1.4.1 includes several key new features and bug fixes. May 22, 2008
Evochron Renegades Evochron Renegades version 1.788 is now available for download. May 2, 2008
Combat Mission: Shock Force Over 70 different changes, improvements, fixes and new features have been added to version 1.08. April 2, 2008
PureSim Baseball 2007 The new 1.71 update adds a new roster size option of 40, numerous simulation speed improvements and some AI and stat improvements. April 1, 2008
Enemy Engaged 2 Developed by Gameyus Interactive, the new patch version 1.02 will improve and fix minor bugs. March 27, 2008
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