Neverwinter Nights
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Fixes:
  • Added Rat and Dire Rat to game resources - demo area included (select the "DEMO - Thar be Rats! Yarrr!" module in game by choosing "Other Modules...")

  • Added support for Shiny Water for ATI Radeon users.

  • Added an option for users to log client chat to the "logs
    wclientLog1.txt" file.
  • Official Campaign fixes:


    - Chapter 1 - Fixed the force-field door in the Beggar's Nest Warehouse.

    - Chapter 1 - fixed a blank journal entry problem.

    - Chapter 2E - made a symptomatic fix to the Host Tower: Pinacle bug - currently
    broken save games will have to follow the instructions here.

    - Chapter 3 - fixed a blank journal entry problem.

    - Chapter 3 - fixed force field doors in Creator Race Ruins so that they are closed.


  • Monks now suffer the penalty of equiping a shield just like equipping armour.

  • Fixed a bug where character files would be saved out then loaded would sometime be unusable with ghosted inventory items and an inability to act in the game. The Combat Flag was being saved out and reloaded here.

  • Fixed a bug when validating a Wizard character's spells; it was using their use thier CHA modifier instead of INT.

  • Made a preliminary fix for the infamous "Swapping Out the Blood Sailor Uniform After Being Shot By Arrows" crash. Oh man was this an obscure one to find.

  • Made a symptomatic fix to Henchmen going hostile. It seems that after quitting and rejoining a multiplayer game, something was getting corrupted, causing your henchman to go hostile. We have fixed this, although they still aren't in your party even though they show up on your party bar after a load. You can simply ask them to join you again. We are continuing to investigate so we can have a permanent solution.

  • Made a fix to properly level down multi-classed characters.

  • Reversed size bonus for Knockdown so that the larger creature has the advantage as stated in the manual.

  • Changed Improved Knockdown so that the attacker knocks down as if it were one size larger, as stated in the manual.

  • Made a preliminary fix for corrupted character files crashing the game server. Bad characters will end up as ghosts on the server.

  • Made some fixes to prevent game/character hacking. Sorry, but we will never publically discuss specific changes to the game with regards to hacking the game.


WARNING! AS OF THIS PATCH, ALL MODULES CREATED/SAVED WITH THE VERSION 1.27 TOOLSET ARE TAGGED AS REQUIRING VERSION 1.27 OR HIGHER OF NEVERWINTER NIGHTS GAME OR TOOLSET. IF YOU DON'T WANT TO BRAND YOUR MODULE AS 1.27 THEN DO NOT EDIT YOUR MODULE IN THE VERSION 1.27 TOOLSET.

File Information
Developer: BioWare Corp.
Publisher: Infogrames
Version: 1.27
Date added: December 4, 2002
File size: 4 MB
Approx. download time: 20 seconds at 2 Mbit
Downloads: 2,269
License: N/A
System requirements:
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