Age of Empires III by Ensemble Studios - English retail v1.07 patch
Patch 1.07 - New Random map, and bug fixes
NEW FEATURES
Added a new random map, The Unknown Added ability to see if a friend on ESO is playing a game Moderators now have blue chat in chat channels
CLIENT FIXES
Fixed an issue that let military units in Cover Mode do extra siege damage Fixed an issue where the German A.I. would not build houses or collect resources when they started with just Settler Wagons Fixed some rollover text issues Hispaniola map added to the Standard Maps set
NETWORK AND ESO FIXES
Fixed an issue where the host would appear invisible in the game setup room Chat channels' player lists are now alphabetized Fixed an issue where non-rated games were counting toward Power Rating
NOTE: For a complete list of all fixes as well as balance changes please visit www.agecommunity.com
NEW FEATURES
- Chat Member List can now be sorted by Clan Name - Added server maintenance notification that will display when the servers are down
CLIENT FIXES
- Added checking that prevents players from joining game rooms which are in a bad state and can not launch, fixing the source of a crash - Several Home City Card tooltip updates - Hispaniola water flags and whale placement fixed - Hispaniola now displays correct thumbnail - Sonora herds now balanced for both sides of the map - Advanced Market Card effects now get applied when shipped - Fixed 'This game is not rated' message that was popping up in rated games - Number on Home City Cards now displays the correct number of units to be sent - All ranged cavalry units now do double damage vs. artillery - Mercenary shipments now cost 1000g and have fewer units - Military shipments from the homecity decreased for 3rd age shipments and increased for 4th age shipments - Numerous balance changes
NETWORK AND ESO FIXES
- Quick Search now displays the correct number players during search - Custom Games List sorting fixed for sorting by Rank - Fixed exploit that allowed more then 20 cards in ESO decksustom game setup now shows if a game is rated, not rated, no XP
Patch 1.05 - Attack move, RM Hispaniola, ESO Power Rating and much more
NEW FEATURES
- Added Power Rating to ESO - Added Stand ground to the game - Attack move button and hotkey added - Hispaniola, a new random map has been added - Recorded game playback improved significantly - Added Option for minimized multiplayer chat - Added games list filtering options - Added Option to save games list filter settings
CLIENT FIXES
- Numerous fixes to attack move command - Numerous balance changes - Numerous changes to home city cards - Deathmatch games now have reveal map on - Deathmatch - Starting crates removed from most maps - Fixed an issue where watching a recorded game overwrote home cities - Playing an old saved single player game should no longer revert your home city to the older state - Ranged Cavalry Caracole now applies to all ranged cavalry - Native American Treaties card now creates the right number of Natives - Added support for removing the larger pause dialog. Add 'hidepopups' to your user.cfg - Added support for modifying custom random map names and text
NETWORK AND ESO FIXES
- Custom game setup now shows if a game is rated, not rated, no XP - Added <escape>, <enter>, mouse wheel scroll and double click functionality to numerous spots in ESO - Changing #players will unready everyone - Typing in chat and switching to a different ESO window no longer erases the text - Many Clan chat fixes - Clan change, you may only demote someone that is below your rank, you may only promote someone that is two ranks below you - Two players that do not have their routers properly set up can no longer join the same game. - Fixed numerous issues with joining and creating a clan
- Update to the patching process which should address difficulties experienced during the autopatch process. - Resume button added. A dialog is now displayed when a user pauses the game.
NETWORK AND ESO FIXES
- Changes to Games List functionality. The list is pulled down once on initial login and can be updated by pressing the Refresh button. Automatic updates will no longer occur.+ - Quickmatch now uses only standard maps. - Home City level now displayed on the Game Start screen. - Clan tags added to the Advanced Game Setup. - Fixed an issue with clan chat not being displayed. - Fixed a game pause issue when a resigned player remained in game. - Removed the exploited ability to split the military and economy scores. - Timeout added to Vote Dialog box.
Patch 1.03 - Hotfix to Matchmaking
NETWORK AND ESO FIXES
- Fixed an issue where a game would be cancelled and all players given a "Failed to join" message when two routers that could not communicate joined the same game.
Patch 1.02 - Hotkeys, Large Maps and numerous bug fixes
CLIENT FIXES
- New hotkey editor added to the game - New large map set. - 5 new large versions of popular maps have been added. - Fixed a sound crash issue. - Fixed a bug with sound being choppy - Fixed some performance issues with boat battles. - Fixed a D3D initialization error when launching the game. - Fixed a bug where the auto-patcher text was impossible to read.
NETWORK AND ESO FIXES
- Fixed an bug where disconnecting a player would lock up the game. - Switching home cities unchecks all players. - Quick search now uses the Standard Map set. - Fixed an issue where a user would get in a state that they could not host or join a game. - Fixed a number of multiplayer exploits. - New ESO privacy. - Updated a number of error and user messages. - Allow users to turn off enter/left chat messages on ESO. - New user.cfg commands to assist with router and direct IP issues. - For more assistance on this check http://forum.agecommunity.com/ibb/topics.aspx?forumID=7
CLIENT FIXES 1.01
- Fixed a bug in the command manager that caused slow performance when CPAIs were in the game - Fixed a bug that caused sound effects (and sometimes music) to stop playing - Fixed a problem where unplayed dialogue lines made the Campaign scenarios stop working - Fixed a bug on the Postgame screen that allowed players' names to be edited - Fixed a bug where all players would hear the selection sound for HC cards played - Fixed a bug that kept the ESO connection problem dialog box from closing - Fixed a bug in the Portuguese tech TEAM Early Dragoons that kept some civilizations from training their anti-cavalry units until the Industrial age - Fixed a bug that made abundant resources available in the single-player Campaign - Fixed a bug that did not let the host launch the game once the number of players was reduced below the number that had clicked ready - Tweaked movement code to improve the responsiveness of units - Changed formations so that unit types keep their setting even when grouped with different types
NETWORK AND ESO FIXES 1.01
- Fixed a bug in the Unresponsive Player dialog box so that it closes once consensus is reached
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