Rainbow Six Vegas
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If there is anyone reading this who has never heard of the Rainbow Six series, welcome to Earth. I hope you came in peace. The series is all about counterterrorism, squads of tough customers with no hobbies who live for risky work involving guns, violence and hostages. The world is black and white, good guys and evildoers, and you'd better know which side you're on or Ding Chavez and his heavily armed crew of good guys will explain it to you in a hail of bullets.Now back to my conspiracy theory.

On the roof and ready to hunt scumbags.


If the horrible Rainbow Six: Lockdown (better known on the Internet as "LETdown") wasn't a clue to Ubisoft's intentions, certainly Vegas is, albeit in a less clumsy and obvious way. Like General Motors trying to attract younger buyers by using Tiger Woods as a spokesperson for Buick, Ubisoft went to a myriad of quick-action devices to make Vegas more appealing to the short-attention span crowd that hated getting killed so quickly in Raven Shield and the series' games which preceded it. Disagree? If so, then explain the following changes to me. Ding is no longer the chief operative, having been replaced by a pencil neck named Logan Keller.

Apparently, Ding got kicked upstairs (promoted). I had a difficult time getting used to the new guy. Fortunately, you can play as someone else, at least online. I tried picking someone else in the single-player campaign but in the cut scenes they kept calling me Logan.Other changes: Out with the pre-mission planning and in with tactical map, which is mostly forgotten anyway in the thick of the action.

Come get some!


Forget the ability to peek; now you can "cover." Gone is the ability to open (or close) a door a little bit at a time. In its place is the "snake cam", a little device that works just like its name. Not only can you use the snake cam to see everything inside a room, you can even "tag" the baddies inside as primary and secondary targets for your A.I. mates and order them to breach a different door on your command. This last actually works very well, but "tagging" feels like cheating to me. It certainly makes it easier to survive. The downside is the elimination of some of the tension (and the deaths) that made the earlier games in the series so awesome.






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