Rainbow Six Vegas
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Multiplayer, especially adversarial, has a distinctly arcade feel to it. It's not Medal of Honor, brain dead, run 'n gun, but it's not Raven Shield either. After a round, you get to see your individual tally, kills and deaths, but I couldn't tell who killed whom.

Thermal imaging through smoke.


Graphics in Vegas are a disappointment. I played the game on a PC with two gigabytes of RAM and a 640MB Geforce 8800 GTS video card with Shader Model 4.0. I cranked the resolution all the way to 1600 x 1200 x 32, the maximum for my monitor and selected eight times anisotropic filtering, but what I saw on the screen looked like a grainier version of SWAT 4.0. At times, I thought I might've developed cataracts. Vegas is set in both Mexico City and Las Vegas, Nevada, but I have to say that the Mexico City in Ghost Recon: Advanced Warfighter, an older game, looks better. Fortunately, the casinos in Vegas look like casinos in Vegas, sans customers but, despite great effort, I couldn't tell the nickel slots from the dollar ones.

Taking cover...






EverWars.com - You have GOT to play this game!