Rainbow Six Vegas
Home : Games : Reviews : PC / Windows : Rainbow Six Vegas






Despite being more action-oriented than tactical, Vegas does have some memorable moments.

About a hundred years ago when I was a kid, I watched a movie about Eskimos called "The Savage Innocents." The film was about a lot of survival stuff involving indigenous people and the non-Eskimo cops who didn't understand them, but the main thing that I noticed even as a young dude was how the tribes ensured their survival in the face of competition for scarce resources. Once you got too old to go out and kill a seal or wrestle a polar bear for his hide, you were expected to literally take a walk out to a floating chunk of ice and wait to be turned into a popsickle by the frigid temperatures or eaten by wolves. The tribe couldn't be burdened with you. You were dead weight, which meant you had to go, and self-sacrifice was customary and honorable.

The title screen.


After playing Rainbow Six: Vegas, the latest in the venerable Rainbow Six/Rogue Spear line of Tom Clancy-branded tactical shooters, I'm starting to feel like the old folks in The Savage Innocents. We're the people who made the R6 series an all-time classic, but Ubisoft seems to want us gone. They know they can't convert us into gamepad action shooter fans, so that leaves only one alternative. There is more money to be made by appealing to the larger, more action-oriented crowd and we're dead weight.

What happens in Vegas, stays in Vegas.


That we're disinclined to take that walk onto a chunk of ice seems to have motivated Ubisoft to get rid of us in their own way, primarily by stripping a great series of everything we liked about it and inserting stuff that appeals to a less patient, less demanding audience. In other words, reduce the amount of required thinking and increase the need for lightening reflexes. Oh yeah, and tone down the difficulty level too. How did they do it? By making the bad guys easier to kill, making it easier for the player to get through the maps by eliminating wounded, limping operatives, and by dramatically increasing the number of bad guys.






EverWars.com - You have GOT to play this game!