We snuff some zombie scum in our review of Resident Evil 4 for the PC.
What is it about killing zombies? Why is it that stuffing the business end of a double barrel shotgun into the drooling mouth of a moaning, brain-slurping, foul-smelling, walking corpse, and then blasting his decaying gray matter out the back of his head, just seems so natural and right?
Whatever the reason, we all love us some zombie killing sprees. That is what has made the Resident Evil series such a grand success. These games with their engaging Shelly-esque stories of science meddling with nature, and the resulting post mortem homicide sprees that follow, have been going strong since the 90s. In 2005, Capcom released the 4th in the Resident Evil series on the Gamecube, garnering rave reviews and numerous awards. Now, some two years later, Capcom and partner Ubisoft have finally gotten around to bringing this latest incarnation of Resident Evil to PC gamers.

Resident Evil 4 follows the exploits of one Leon Scott Kennedy, one of the few survivors of the disaster at Raccoon City explored in the previous games. Now employed as a Secret Service agent for the US government, he is sent to a small Spanish town to find the daughter of the US President, who has mysteriously disappeared there.

Once there, Leon discovers an intricate plot involving ancient cults, global domination schemes, and, of course, strange zombie-producing treatments that have converted entire villages of people into the walking dead - who are very much interested in devouring Leon and company's noggins for supper. With the president's daughter in hand, Leon must escape a maze of plot twists and zombie traps, before they too become zombie fodder for the shotgun.