Dungeon Runners
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Almost every section of the game is instanced, meaning that unless a player is in a party, other players are in different “instanced” versions of the same dungeon and it looks like that player is all alone in the world.  Towns are the same for everyone, but gamers will wish they were instanced somehow; the lag is almost unbearable. 

The interface is a mash-up of WoW and Diablo II.

That lag extends to every corner of the game.  There’s a pause between issuing an attack command and the actual attack, there’s lag in the inventory screen, and there’s even a half-second delay between the time the W key is pressed to move forward and the time the onscreen avatar actually presses forward.  It doesn’t happen all the time, but it’s frequent enough to be irritating. 

The game, like the Blizzard MMO it’s modeled after, can be mind-numbingly repetitive.  But like World of Warcraft and Diablo, the incessant leveling grind is offset by the increasingly cool items received from fallen foes- like the “Acid-Washed Shoulders of the Unicorn”.  The game has a sense of humor other MMOs lack, from the names of items to the hilarious dialogue uttered by NPCs.

If you can get past the fact that the game has substandard graphics, presentation, and seemingly shoddy network code (as of right now—a patch is on the way), there’s a lot of cheap fun to be had with Dungeon Runners.  Players looking for some quick hack and slash action on the cheap will love the light-hearted enjoyment the game provides.  The pricing model may be a little annoying if you don’t want to drop five bones a month for a few more items, but there’s enough content to keep you running the depths for quite a long time.



Highs
Nails the hack and slash loot addiction perfectly; hilarious writing and lighthearted tone; pretty much free.

Lows
Uninspired combat; annoying lag; control issues.

Final Verdict
There's absolutely no reason not to try this game. You might just find yourself hooked by a competent and charming dungeon crawler.

75%

Jun 14, 2007

Review by Nick Place.

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