Once you’re done humiliating yourself, it’s off to colonize the universe at whatever size you want the universe to be.
There is no multiplayer aspect, but then when turn based stratagy is involved developers tend to err on the side that players are not patient enough to make that feasable.

The problem with specifically reviewing a title like this is that it has a very specific player in mind and has adopted an indie quality that has become very popular, but again with very specific players. I can’t stress it enough, if you’re a fan of turn-based strategy and resourse management then you owe it to yourself to pick this up. Unless you’ve been really selfish lately, then you don’t really owe it to yourself, but you should buy it anyway even if you have never played a Galactic Civilization game before.
On the other hand, if you enjoyed the previous iterations of Galactic Civilizations, then I promise you will not be dissapointed by Galactic Civilizations II: Twilight of the Arnor.
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